What is wedge in Autocad?

Creates a wedge with sides of equal length. … Length. Creates a wedge with length, width, and height values you specify. The length corresponds to the X axis, the width to the Y axis, and the height to the Z axis.

How to use wedge in autocad?

Create a Solid Wedge With Equal Length, Width, and Height

  1. Click Home tab Modeling panel Wedge. Find.
  2. Specify the first corner or enter c (Center) to set the center point of the base.
  3. At the Command prompt, enter c (Cube). Specify the length of the wedge and a rotation angle.

How do you use culling in Autocad?


  1. Rolling over 3D objects highlights only the objects that are normal in the current view.
  2. Selecting 3D objects by dragging selects only the objects that are normal in the current view.

How do you make a wedge?

To create a wedge in the form of a cube: Click Solids > Draw > Wedge (or type Wedge). Click in the graphics area to specify the first corner of the wedge, or enter the Center option and specify the center of the wedge, or type the 3D coordinates.

What are the three types of orbit in AutoCAD?

About 3D Navigation Tools

  • 3D Orbit. Moves around a target. …
  • Constrained Orbit. Constrains 3D Orbit along the XY plane or the Z axis.
  • Free Orbit. Orbits in any direction without reference to the planes. …
  • Continuous Orbit. Orbits continuously. …
  • Adjust Distance. …
  • Swivel. …
  • Zoom. …
  • Pan.
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What is the default UCS in 3D AutoCAD?

AutoCAD provides a movable coordinate system called the user coordinate system(UCS). The XY plane of the UCS is called the workplane. In a drawing, by default WCS and UCS have the same orientation. When you create and modify objects in a 3D environment, you can move and reorient the UCS in 3D modeling view.

What is torus command?

You can create a torus by specifying the center, then the radius or diameter of the torus, and then the radius or diameter of the tube that surrounds the torus. … You can control the smoothness of curved 3D solids, such as a torus, in a shaded or hidden visual style with the FACETRES system variable.

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