Why should I learn Revit?

Learning how to use Revit with project-based tutorials will give you valuable real world experience creating digital drawings, 3D models, sections and details. You’ll learn how to design floors, walls, windows and doors in plan view and then 3D view.

Why we should learn Revit?

Better Designs Better Results- Learning Revit helps in giving you visual insight about designing, digital drawings, 3D models, sections, and details. With the help of this software, you will get to know how to design floors, walls, doors; windows first in plain view and then you can view it in 3D.

Is it better to learn Revit or AutoCAD?

A good way to look at the benefits of each tool is AutoCAD is great for 2D drawing, where only precise line work is needed, such as elevation detail drawings. Revit is great for modeling, generating cost schedules, collaboration and change management. In the industry of design and construction, competition is fierce.

Who is Revit most useful for?

Benefits of Revit

  • Parametric Modeling. Parametric modeling is an all-inclusive phrase referencing the creation of 3D models from a set of rules. …
  • Automation. …
  • Collaboration. …
  • Coordination. …
  • Scheduling. …
  • Energy Analysis. …
  • Rendering Presentation. …
  • Construction Documentation.

Is Revit hard to learn?

If you want to master Revit, you can expect the full process to take up to a year. If you learn the program in phases, you’ll find it’s not difficult at all. Start with the layout of the software and all of the tools first, which can take about three months.

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Why should I learn BIM?

BIM Improves Coordination.

If you move a wall in a plan, you need to know what that does to your elevations. If you change the size of your floor beams, you need to know how that affects your sections. BIM helps you manage that, with live sections and elevations that instantly reflect changes in other views.

Why is Revit so bad?

Revit manages to be spectacularly bad at both 2D and 3D. You will experience slow panning on complicated 2D backgrounds, and slow orbit / pan / zoom on 3D objects.

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